The following character assumes access to the Iron Kingdoms Roleplaying Game (IKRPG). The Life Spire is not included. The rules to calculate the Life Spire are on page 150 of the Core Book. Derivate stats (DEF, ARM, etc.) are totaled up and you will need at least the character sheet to figure out how they were calculated, although possession of the book will help with stat like those modified by Armor, Benefits or Abilities.
When a piece of equipment or ability includes special rules aside those presented here the book and page is taken from is referenced for ease of convenience.
Hope you enjoy the character and you find it useful or at least inspire future characters of your own creation. Now without further ado here is a Skilled Dwarf with Rifleman and Soldiers professions.
Race: Dwarf (Rhulic)
Archetype: Skilled
Careers: Rifleman/Soldier
Stats
PHY: 6
-SPD: 5
-STR: 5
AGI: 3
-PRW: 4
-POI: 4
INT: 4
-ARC: *
-PER: 3
Willpower: 10
DEF: 10
ARM: 13
Initiative: 12
Command Range: 4
*Bayonet (as dagger, for rules when attached to rifle check page 254 of the IKRPG)
-MAT: 5
-P+S: 7
Range Weapons:
*Repeating Rifle (IKRPG p. 269)
-RAT: 6
-RGN: 60' (10")
-AoE: -
-POW: 10
Military Skills:
*Hand Weapon 1
*Rifle 2
Occupational Skills:
*Climbing 1
*Detection 2
*Driving 1
*Medicine 1
*Survival 2
Benefits and Abilities:
*Skilled Archetype Benefit (IKRPG p. 116)
*Virtuoso (IKRPG p. 117)
*Load Bearing (IKRPG p. 164)
*Connection [Clan] (IKRPG p. 169)
*Crackshot (IKRPG p. 159)
*Dual Shot (IKRPG p. 161)
*Marksman (IKRPG p. 165)
*Find Cover (IKRPG p. 162)
*Sentry (IKRPG p. 167)
Assets:
*60 gc (you can use this gold to buy additional equipment, like extra ammo or weapons)
*Ammo Bandolier
*Repeating Long Rifle (with powder and ammunition for then shots)
*Infantry Armor (IKRPG p. 252)
*Bayonet (IKRPG p. 254)